package nezumi.gui;

import java.awt.Component;
import java.awt.Point;

import nezumi.state.State;

public class StaticMouseEntity extends MouseEntity {

	private static final Point location = new Point(140, 150);

	public StaticMouseEntity(String spriteRef, State state,
			Component enclosingComp) {
		super(spriteRef, state, enclosingComp);
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see nezumi.gui.ASpriteEntity#getLocation()
	 */
	@Override
	protected Point getLocation() {
		return location;
	}

}
